Senior Interaction Designer, Hardware/Robotics - Intuitive

Michelle Stuhl & Co has been retained by Intuitive Surgical, the innovative leader in robotic-assisted surgery and inventor of the da Vinci Surgical System, to identify a Senior Interaction Designer – Hardware & Devices.  The position reports to UX Leader Deuce Cruse, formerly of IDEO, is building an elite design team to develop and prototype new user interface concepts.  The company is experiencing tremendous growth and offers highly competitive compensation packages,  including significant equity & RSU's.

Chuck Jones, a visionary designer, has been hired as Chief Design Officer to build a Human Centered Design organization.

Intuitive has made a deep and long lasting commitment to building a stellar design function, recognizing and valuing the role that exceptional design plays in improving the healthcare experience and saving the lives of patients worldwide. This is an incredible opportunity to join a phenomenal, growing design team, designing interactions and experiences for a mission minded organization.

Candidates should have a minimum of five years’ experience in interaction design and a proven record of bringing products to market that contain complex user interactions. Experience with products with physical interactions that are not solely web or software based is preferred, but not mandatory. A degree in Interaction Design, Human Computer Interaction, Human Factors or Engineering is desirable, but not required.

This opportunity will be located at the headquarters in Sunnyvale, CA.

Please forward resume & images of work to Michelle Stuhl at


Intuitive Surgical

Senior Interaction Designer – Product

Sunnyvale, CA

Description of Position:

The da Vinci system pushes the frontier of human-machine interaction by fusing many technologies into a core product experience – technologies such as 3D immersive vision, real-time haptic interface and robotic manipulators. Interaction Design is a key role at Intuitive Surgical, with responsibilities that cut across multiple technical disciplines to create products that make customers’ experience of using technically complex surgical devices safe, easy to learn, and confidence-inspiring.

The Sr. Interaction Designer works collaboratively with engineering teams to help develop new products in the da Vinci product line, including robotic systems, instruments and accessories. Interaction designers provide first-hand knowledge of user interaction with our products, develop and prototype new user interface concepts, and perform evaluations to quickly iterate and converge on designs that are safe and delight our users.

Roles and Responsibilities:

Design world class physical and digital interfaces.

Maintain superior design standards and methods from brainstorming through prototyping and implementation.

Ensure a thorough understanding of the problems being solved by working with the clinical engineering, product managers and the engineering team.

Organize and participate in user research activities.

Collect detailed information about how users interact with the da Vinci product through ethnography and other techniques.

Synthesize key insights from research and report them back to the product development team.

Contribute to the visual language of the product. The candidate will collaborate with visual designers to produce beautiful and functional interfaces.

Contribute to design documentation, risk analysis and testing.

Write user interface specifications that communicate design intent to engineering and that can be verified by testing.

In collaboration with Human Factors Engineers, analyze designs for safety risks in light of potential use errors, and design mitigations for those risks. Participate in the validation of product usability through informal and formal testing with representative users.

Skills/Job Requirements:

Eight years of experience in product design (in-house, agency, or freelance)

Preference for Bachelor’s or Master’s degree, in Interaction Design, Human-Computer Interaction, Human Factors, or an engineering discipline

Proven record of bringing products to market that contain complex user interactions, especially products with physical interactions that are not solely web- or software-based

Proficient in the use of current design tools and software applications

Possess a strong aesthetic sense and some artistic skill in addition to superior technical competence

Experience with GUI programming in either prototype or production environments is a plus

Passionate for delivering the best possible experience to the user

Ability to travel up to 10% of the time

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